AirAsia

Optimising the check-in flow for passengers

Enhancing the flight booking experience by simplifying key journeys and reducing decision friction.

Role Product Designer
Timeline 3 months
Client AirAsia
Skills
Experience Design UX Research User Testing Wireframing
AirAsia check-in flow redesign

Redesigning the mobile check-in experience for AirAsia's super app

Overview

About this project

AirAsia is a Malaysian low-cost airline serving over 165 destinations across 25 countries. As the company expanded its platform into a super app, the team identified low adoption of the mobile check-in feature.

The challenge was to redesign the check-in experience so passengers could complete the process quickly and contactlessly through the app — without needing to visit airport counters.

165+ destinations served
25 countries

Challenge

Defining the problem

Despite AirAsia's investment in mobile capabilities, passengers were not adopting the mobile check-in feature. We needed to understand why, and redesign the experience to be simple and trustworthy enough to replace airport counter check-in.

Problem Statement

"How might we simplify the mobile check-in journey so passengers can complete the process quickly and confidently without relying on airport counters?"

Objectives

  • Increase adoption of the mobile check-in feature by creating a seamless, contactless experience.
  • Ensure passengers can retrieve and present their boarding passes digitally without additional airport steps.
  • Redesign the e-boarding pass interface to improve readability and reduce information clutter.

Research

Understanding passenger behaviour

We used a combination of desk research, heuristic evaluation, competitive analysis, and user surveys to understand why passengers preferred airport counter check-in over the mobile option.

Research Objectives

  • Understand passenger needs, motivations, and pain points related to mobile check-in.
  • Map current check-in behaviours and identify expectations for a mobile-first experience.
  • Investigate why passengers prefer airport counter check-in over the mobile option.

Research Methods

Desk Research

Academic Literature Review

Reviewed journal articles on mobile flight booking and self-check-in kiosk adoption in Malaysia. Samples of 300 (2017) and 402 (2019) respondents provided a baseline understanding of passenger attitudes toward digital travel tools.

Heuristic Evaluation

Independent Walkthrough

Conducted an independent walkthrough of the current check-in flow to test usability and surface interface issues. Evaluated findings using Nielsen's Heuristic Evaluation framework.

Competitive Analysis

Benchmarking Against Competitors

Focused on three dimensions: how competitors structure their check-in process, how relevant information is presented, and what users think about competing apps.

User Survey

42 Respondents

Conducted a survey to explore passenger attitudes, behaviours, and self-reported usability challenges with mobile check-in.

Desk Research

We went to research if our hypothesis was true by looking through reviews, articles, comments and journal articles. We then gathered our findings.

Journal article 1:

  • Flight ticket booking app on mobile devices: Examining the determinants of individual intention to use
    Malaysia, 2017, Sample size of 300

Journal article 2:

  • Airport passengers' adoption behaviour towards self-check-in Kiosk Services: the roles of perceived ease of use, perceived usefulness and need for human interaction
    Malaysia, 2019, Sample size of 402

We went to research if our hypothesis was true by looking through reviews, articles, comments and journal articles. We then gathered our findings.

Desk research — affinity map and findings
Desk research — customer profile and insights board

Heuristic Evaluation

We conducted an independent walkthrough of the current flow to rest usability and interface issues, we evaluated them with Heuristic Evaluation.

Heuristic evaluation — Rule 4 Consistency, Rule 8 Design, Rule 1 Visibility

Competitor Analysis

We wanted to focus on 3 aspects in our Analysis:

  • ✅ How is their process of check-in is like?
  • ✅ How are relevant information presented?
  • ✅ What do users think about their app?
Competitor comparison table — Jetstar, Citilink, IndiGo
Competitor analysis — Citilink app screens
Competitor analysis — Jetstar app screens
Competitor analysis — IndiGo app screens

User Interview

We conducted user surveys and interviews to understand passenger attitudes, behaviours, and self-reported usability challenges with mobile check-in (n=42).

User interview — legend key
Survey slide — Check-in attitudes
Survey slide — Check-in attitudes 2
Survey slide — Boarding pass preference
Survey slide — Boarding pass preference 2
Survey slide — Check-in pain points
Survey slide — Check-in pain points 2
User interview — H, N, T participant comparison (age, location, check-in frequency)

User Persona

User Persona I — Farah Nazim, the Working Mum with Many Hats
User Persona II — Lim Sim Lock, Primary School Teacher

Final Prototype

The redesigned check-in experience

The wireframes were developed from our research findings, turning insights into structured, solution-driven design decisions. The final prototype simplifies the check-in journey so passengers can complete it quickly and confidently.

Check-in flow screen 1
Check-in flow screen 2
Check-in flow screen 3
Check-in flow screen 4

Prototype in Motion

Check-in flow prototype animation

Full Artboard Screens

Artboard 19
Artboard copy 8
Artboard copy 9
Artboard copy 10
Artboard copy 11
Artboard copy 12
Artboard copy 13

Reflection

What I'd improve

Looking back on the project, there are four areas I'd focus on given more time or resources.

1

Deeper Research into Mobile Check-in Behaviour

Future work could focus more specifically on how passengers interact with mobile check-in, as most existing research focuses on the booking journey rather than post-purchase flows like check-in and boarding.

2

Broader Participant Recruitment

With more resources, expanding participant recruitment beyond our immediate network would provide more diverse user insights and reduce sampling bias in our findings.

3

Stronger Connection Between Research and Design

Developing clearer user journeys and ensuring personas directly inform design decisions at each step would strengthen the overall experience and make the rationale more traceable.

4

Simplifying Interaction Patterns

Reducing reliance on pop-ups and exploring more streamlined interactions could improve the flow of the prototype and reduce cognitive load at key decision points.